5
IDEAS DAILY 1 SHIPPED BEFORE SUNDOWN
Project complete: 115 ideas sparked, 23 prototypes shipped.
2026-09-30
DAY 21 OF 23 RANK #3 INTERACTIVE
Theme: Creating a world

Pixel Planet Flyover

Drift north over an endless, seeded pixel-art planet by paraglider, balloon or crane, snapping postcards of towns and landmarks as you pass.

⚡ The Prototype // Idea #3

Pixel Planet Flyover

Built in 2.0h with Claude Code

tips_and_updates The 5 Morning Sparks

Build a small version of the real thing
IDEA #1 lightbulb

Petri Dish Nation

A bowl whose citizens are bacteria

A bowl with bacteria living on it as its citizens.

Simulation, Nature
IDEA #2 lightbulb

Evolution Sim

Real genetic algorithm, real trade-offs

An evolution simulation using a real genetic algorithm, with different traits and an environment much like ours. It has resources like water and different types of food that need certain features in an animal. New features cost energy, and both carnivores and herbivores can evolve.

Simulation, Nature
IDEA #3 lightbulb

Pixel Planet Flyover

Scroll over a procedurally generated planet

Scroll over game-like environments from above, looking down on a planet drawn in procedurally generated pixel graphics.

Pixel Art, Generative Art SHIPPED
IDEA #4 lightbulb

Travel Cork Board

Memories pinned to a map of the world

A cork board holding memories from your travels, with a map of the world on it.

Map, Travel, Nostalgia
IDEA #5 lightbulb

Mini City 3D

See how a city's utilities connect

A small-scale 3D city where you can see how the plumbing and electrical systems connect the whole city. It also covers sewage disposal and how much material the city needs. You choose the city's size.

Simulation, Architecture
construction

How It Was Built With AI in 2.0 Hours

1

Voice ideas

Used voice-to-text to generate the ideas for the first time.

2

Review the plan

Reviewed the plan and added some additional ideas. It is much easier with voice.

3

Tune the feel

Adjusted the feel of the game a little bit to look better.

4

Compare

Marvelled at how much better Claude Code is than Gemini.

thumb_up

What Rocked

  • ✓The quality of Claude Code is really impressive.
  • ✓The simulation looks great.
bug_report

What Broke & Fixed

  • ✗Very expensive and probably slower, at least on xhigh effort. May need to dial the effort down and see how it does.
smart_toy AI Interaction Summary
Genesis Prompt: "I would like it to be also a standalone repository in the parent of the current repository. I think it would be really nice to have good variety of things and it running full screen with some controls around speed of scroll and some pop-ups... like an old shooter game. It's not really a game, it's just a simulation that is meant to help me relax. So the sound should be pretty relaxing, minimal. Let me choose how I explore it. I think a paraglider or some other leisurely activity model would be perfect."
Interaction Turns: 5 human turns across 354 execution steps

Key Guidance Turns:
  • Turn 2: Okay, let's just add it to this repository. I think it works as a standalone, but doesn't need a new repository. Let's keep it here.
  • Turn 3: proceed
  • Turn 4: there is too many entities I think, and the cities are all the same size. It would be cool to see some locations being bigger...
  • Turn 5: (retrospective dictated for this record)

Tools Executed: Bash (61), Read (28), Write (7), AskUserQuestion (5), Agent (2), Skill (2)
Files Modified: template.html, app.js, world.js, settlements.js, biomes.js, audio.js, noise.js, style.css, test_prototype_content.py